Zhu JX Dynasty 16 Classes ស៊ូចេអិច ១៦ បក្ស

04 Classed Added ! Invite Your Friend And Find Out Their Power Now .They Are : SEIRA, HYDRAN, PSYCHEA And KYTOS Read More

SEIRA

SEIRA

Strong group control and assistive ability, continuous and stable single output ability to occupy a considerable position in professional PK. Rich skill combination gameplay, simple operation, and strong state aid. Read More

HYDRAN

Hydran are known to be quick, agile, and explosive fighters. The Streak System allows Hydran to cast special skills multiple times in quick succession before reaching their cooldown. This allows them to connect a combination of moves and fight mobs of enemies without having to slow down Read More

PSYCHEA

The body is mini, good at controlling the soul of others, can summon huge mechas to fight for it, is proficient in trapping organs, and the cute and pure appearance unloads the enemy's vigilance invisibly. Read More

Slide # 5

KYTOS

These mighty warriors are an all-male tribe who pride themselves on their spear wielding skills. They have forgone the use of Spirit for casting spells, relying instead on their own life force and fury in battle to fuel their abilities. Read More

MODO


HUMANS
1-  VIM
2- JADEON
4-  LUPIN
5-  MODO
6-  MAGE
ATHANS
7-  BALO
8-   ARDEN
9-   RAYAN
10- CELAN
11- FORTA
12- VOIDA

  ETHERKIN
13-PSYCHEA                       
14- KYTOS
15- HYDRAN
16- SEIRA
17- GEVRIN
18- YOSHINO

MODO
Weapon: Fangclaws
Role: Dagos: AoEr, Felkin: Debuffer/DoT, Fuwa: DPS

The Shapeshifters of Evil.
Like demons, they sleeve through enemies with their Fangclaws.
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The ghost road has the secret method of Miaojiang martial arts and the yin and yang book of the burial soul illusion. It is very strange. Once it is provoked, it is equivalent to struggling in an endless nightmare.
The Modo are an ancient but secretive Faction. Little is known of them to outsiders, except that they should be feared. Followers of the Modo integrate many types of ancient dark spells and curses into their combat style. With this vast array of methods, they can adapt to any situation.

Summary

Modo is a shape-shifting class. Disciples gain access to three different forms, each having specific assets. Apart from the human form, the additional postures are of a demonic nature.
The Modo can choose between following postures: Human Form: Specializes in area-effect (AoE) attacks and curses that affect multiple enemies at once. The ultimate attack in this form is Kangba Extinction, a powerful AoE attack that strikes with increased CritBonus and drains the targets' spirit. Demonic Posture: Specializes in melee single-target attacks and curses. The demonic posture increases the modo's HP, AP and DEF substantially, whilst reducing their resistances. Modon Form: Specializes in ranged single-target and AoE attacks and curses, including Over-Time effects. This posture increases the caster's SP and AP considerably, whilst lowering their DEF. The ultimate skill of the modon is Skyseeker, a high-range AoE attack that deals severe Damage over Time (DoT).

Modo disciples can either choose to specialize in one of these postures, or go for a hybrid build (e.g. human and demonic). Any combination is possible, which makes Modo a very versatile class to play. Ascended modos can choose a specific Affinity, which further focuses on one of the three postures.

Modo is a typical endgame faction. Before Tier 4, they lack the proper skills to excel at both PvE and PvP. That is why you will often hear it takes time and dedication to play modo. Once you reach the higher levels, though, the tables will turn and you will have one of the toughest pre-ascended factions ingame. However, it does take patience to master the modo faction in PvP. Modo players need to time their buffs, curses and attacks precisely in order to effectively kill enemy players and withstand incoming damage.

Strengths

Versatility. 

Excels at higher levels. 

High damage and damage-per-second (DPS). 

Good tank-ability 

Skills that temporarily render the modo immune to all kinds of debuffs. 


Weaknesses

Not the easiest faction to master. 

No powerful shields or raja.


 









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